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java.lang.Objectnet.obsearch.index.ghs.FastPriorityQueueLong
public final class FastPriorityQueueLong
This data structure simulates a priority queue of objects sorted by their distance to some other object. It assumes several things for performance reasons: 1)Distances are discrete. 2) Objects to be stored are longs 3) The maximum distance value is a value m that is very small (64 for example :)). This priority queue uses a lot of memory if queueSize is too large.
Constructor Summary | |
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FastPriorityQueueLong(int maxDistance,
int queueSize)
Creates the queue |
Method Summary | |
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void |
add(long object,
int distance)
Add an object that is at a certain distance. |
long[] |
get()
Return the closest long objects We do not include the original distances to reduce the creation of objects. |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public FastPriorityQueueLong(int maxDistance, int queueSize)
maxDistance
- maximum distance that will be inserted in the queue. (from 0 to maxDistance)queueSize
- size of the queue (number of closest elements to be obtained).Method Detail |
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public void add(long object, int distance)
object
- the object to adddistance
- the distance of the object.public long[] get()
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